
You’re 'responsible' for the lives of the nine camp counsellors you’ll eventually control, but you only make select decisions and choices for them, via dialogue options, light exploration, and a unique way of “interrupting” the actions they’re already making to change the course of the story. — Screengrab from YouTube
Confession: I’ve only played The Quarry twice at night. Mostly, I play the game in the day. Sure, I’ve tried playing it at night, but every so often, the creep factor ratchets up a bit too high for my fraidy-cat sensibilities, so I just shut it down and wait till I can play the game in the day.
This is a testament to the understated brilliance of The Quarry, the latest title from Supermassive Games. Back in 2015, Supermassive delivered a unique horror video game experience in Until Dawn, and seven years later, The Quarry is meant to be a somewhat spiritual successor. It’s equal parts film experience and video game, a uniquely challenging balance to maintain for its entire runtime.
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