Review: 'The Quarry' is creepy fun... just don’t play it in the dark


You’re 'responsible' for the lives of the nine camp counsellors you’ll eventually control, but you only make select decisions and choices for them, via dialogue options, light exploration, and a unique way of “interrupting” the actions they’re already making to change the course of the story. — Screengrab from YouTube

Confession: I’ve only played The Quarry twice at night. Mostly, I play the game in the day. Sure, I’ve tried playing it at night, but every so often, the creep factor ratchets up a bit too high for my fraidy-cat sensibilities, so I just shut it down and wait till I can play the game in the day.

This is a testament to the understated brilliance of The Quarry, the latest title from Supermassive Games. Back in 2015, Supermassive delivered a unique horror video game experience in Until Dawn, and seven years later, The Quarry is meant to be a somewhat spiritual successor. It’s equal parts film experience and video game, a uniquely challenging balance to maintain for its entire runtime.

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