In VR, players can move around the map on foot or rotate it with the controllers, giving them a better sense of the troops and terrain. All of this makes the turn-based combat more visceral. — FRIMA & SQUARE ENIX Team Asano
One of the most underrated parts of gaming is virtual reality. The hardware has developed rapidly and developers are figuring out what works and what doesn't. That has led to games that play less like tech demos and more like vibrant and deep experiences.
Armed with better know-how, projects nowadays have hooks meant to appeal to a broader audience. The medium has its own franchises such as Asgard's Wrath and Beat Saber and it has also leaned on ports of other series such as Resident Evil 4 and Assassin's Creed. The last part is leveraging bigger franchises and building memorable games around them. Developers have worked on prized properties with star power such as Vader Immortal: A Star Wars VR Series and now Batman: Arkham Shadow.
