ESKL: Plans for eSports in KL secondary schools postponed to 2021


According to the original plan, ESKL and the Federal Territory Sports Council target was to introduce eSports in Kuala Lumpur schools at the start of this year’s school session. — AZMAN GHANI/The Star

KUALA LUMPUR: Plans by the Esports Kuala Lumpur Association (ESKL) and the Federal Territory Sports Council to introduce eSports as a co-curricular activity in secondary schools here, will have to be postponed to 2021.

This came after discussions between ESKL, the Federal Territory Sports Council and District Education Department to determine the eSports syllabus were stalled and efforts to promote the sports were curtailed due to Covid-19.

ESKL president Hisham Darus said online promotion is not the best method to introduce eSports comprehensively to students, parents and teachers.

“Perhaps once the conditional movement control order is over or during the first quarter of 2021 we will continue with our discussions and work with the schools before they hold their sports day.

“It would not be sufficient for us to just conduct a school-level awareness and promotion programme online, because apart from the students, their parents, teachers and the school PTA would be interested to know about eSports and its benefits,” he told Bernama.

According to the original plan, ESKL and the Federal Territory Sports Council target was to introduce eSports in Kuala Lumpur schools at the start of this year's school session.

The move would be implemented through the formation of eSports clubs to give exposure to parents and students on the potential of video game-based sports.

Hisham said discussions on the eSports syllabus took into account various aspects to ensure that it is a platform that could provide students with holistic development opportunities.

He added that football video games – FIFA20 and PES – as well as racing – Formula One – are the two main genres that will be promoted in schools. – Bernama

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