The studio behind Halo and, more recently, the Destiny franchise, is steering Destiny 2 into the PlayStation 5 and Xbox Series X generations, unveiling its plan for three years of annual expansions.
Some of the first Destiny game's original content is coming back to Destiny 2, starting now.
Development studio Bungie, which found fame through the first Halo games and then transitioned onto the Destiny franchise for PlayStation4, Xbox One and PC, is looking to the future with a three-stage, three-year plan.
Instead of fracturing its existing community with Destiny 3, Bungie wants to make Destiny 2 bigger and better than before.
"Our ambition is for Destiny 2 to be the best Action MMO in the world... but the simple fact is that our game's size and complexity prevents us from improving Destiny as fast as we – and you – would like," community manager DeeJ explained in an extensive June 9 update.
That's why the company is introducing the concept of a Destiny Content Vault.
Cycling older content in and out on a yearly basis will enable Bungie's teams to put more emphasis on more new experiences and more flexible technical improvements for the active Destiny 2 game.
It also means that there'll be opportunities to revisit some of the sorties and spectacles of the original Destiny within the scope of Destiny 2: the first game's iconic Cosmodrome setting is being reintroduced during the new Season of Arrivals, which runs from now until Sept 21.
Then, Destiny's first top-tier team challenge, the Vault of Glass raid, is next in line when Year 4 of Destiny 2 gets underway.
In other words, newer players (and nostalgic veterans) have until Sept 22 to thunder through the game's Mars, Io, Titan, Mercury and Leviathan locations before the DCV is activated and Destiny 2: Beyond Light debuts.
Bungie also sketched out plans for Destiny 2: The Witch Queen in 2021, with Destiny 2: Lightfall set for 2022.
"We can now fit puzzle pieces we haven't been able to pick up since the beginning of the original Destiny," the announcement read, bringing "some of the greatest experiences in Destiny to the forefront of the current game alongside new ones to come."
Destiny 2 carved off a large portion of its legacy content as free-to-play in September 2019 and continues to operate on the basis of paid expansions and season passes.
As a sci-fi oriented action game, it occupies a similar space to fellow free-to-play megalith Warframe, as well as paid entries to the Borderlands, The Division, Call Of Duty and Halo franchises; Fortnite continues to dominate the free-to-play action game space and is broadening its appeal through non-combat modes like Creative Mode and Party Royale. – AFP Relaxnews
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