Multifaceted tool: Virtual reality is moving beyond mere gaming to more productive uses in fields such as education, medicine, and architecture.
SAN FRANCISCO: Virtual reality is a dream of videogame lovers, but it is poised to blast far beyond play to education, medicine, architecture and other learning arenas.
Thanks to head gear from Facebook-owned Oculus VR (Rift) and Sony’s “Project Morpheus” – now renamed PlayStation VR – virtual reality is expected to hit the mainstream next year.
