Roblox Corp, the kid-focused gaming company that’s planning to go public this month, warned investors that the booming user growth it enjoyed during the pandemic is about to disappear.
The total hours that users spend engaged with the gaming platform could drop by as much as 11% in the second quarter, Roblox said in a statement on March 2. Though the number of daily active users is expected to grow 3% to 9%, that’s a fraction of the growth it’s been experiencing during Covid-19 lockdowns, which have kept many kids home from school.