Apple’s merged iPad, Mac apps leave developers uneasy, users paying twice


The first iteration of Catalyst, which appears to still be quite raw and in a number of ways frustrating to developers, risks upsetting users who may have to pay again when they download the Mac version of an iPad app they’ve already bought. — Bloomberg

Last year, Apple Inc software chief Craig Federighi said developers would be able to easily bring their iPad apps to Mac computers, essentially letting coders write an app once and deploy it across millions more devices. So far, the reality has fallen short for some developers and is even leaving consumers paying twice for apps. Major app developers and service providers like Netflix Inc are also demurring on taking part, at least at this early stage.

Apple rolled out Catalyst, the technology to transition iPad apps into Mac versions, on Oct 7. It’s the initial step toward a bigger goal: By 2021, developers should be able to build an app once and have it work on iPhones, iPads and Mac computers through a single, unified App Store. But the first iteration, which appears to still be quite raw and in a number of ways frustrating to developers, risks upsetting users who may have to pay again when they download the Mac version of an iPad app they’ve already bought.

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