Malaysia primed for new video and film industry: PlayStation exec


  • TECH
  • Tuesday, 30 Oct 2018

PlayStation Visual Arts senior director Michael Mumbauer delivering the keynote speech at the Level Up KL 2018 conference here. Starpic. by kamarul ariffin/26.10.2018

As the lines between videogame- and film-making blur, the field of virtual production could open up a wave of new opportunities for Malaysia, says PlayStation Visual Arts senior director Michael Mumbauer.

He describes 'virtual production' as a field that merges techniques from the film and videogame industries to produce work like the new generation of more cinematic games made with film technology like motion capture.

He also believes as videogame viewing becomes more common, there will also be a market for shows made using game Intellectual Property (IP) that can either just be watched or even played, rather than just being a cash in on a popular brand. 

“We anticipate in the content wave of the next generation, people won't want to choose between just playing or watching, they'll want both. We can leverage on game IP and stream it via services like Netflix or Hulu,” Mumbauer said, while delivering the keynote speech at the Level Up KL 2018 conference in Kuala Lumpur.

He adds that as Virtual Reality technology is still struggling to find its way, blending the gaming and movie watching experience could become a way for users to interact with content they have watched.

Mumbauer pointed out the fact that Netflix last month put up a job posting for a Director of Virtual Production, which sought a candidate with a background in feature film and videogames, motion capture and videogame engines like Unity and Unreal.

“Here's what it means to Malaysia: there are many more jobs coming from these industries,” he says, referring to how new jobs would emerge that would need people with backgrounds from either industry.

Mumbauer added that among Asian markets, Malaysia is also unique in how its creative industry consumed both Eastern and Western content, making it more able to work with Western companies while still creating content that appeals to key Asian markets like China.

“This is your chance to be the next generation of game developers. I don't know if it'll be AAA (big budget) or mobile gaming, but it's definitely going to happen here in this region,” he said. 

When asked if Sony was exploring partnerships with streaming services or create its own platform, Mumbauer replied that the company was open to exploring new ways to expand its IP but was not ready to announce anything.

“We aren't closed to having our content shown elsewhere. The film division of Sony is already working with Netflix with some shows on there, we could build on that,” he said. 

The Star Festive Promo: Get 35% OFF Digital Access

Monthly Plan

RM 13.90/month

Best Value

Annual Plan

RM 12.33/month

RM 8.02/month

Billed as RM 96.20 for the 1st year, RM 148 thereafter.

Follow us on our official WhatsApp channel for breaking news alerts and key updates!

Next In Tech News

Czech prime minister in favour of social media ban for under-15s
Analysis-Investors chase cheaper, smaller companies as risk aversion hits tech sector
PDRM calls for greater parental vigilance as grooming by online predators leads victims to share more CSAM content
New app helps you sit up straight while at your computer
Dispose of CDs, DVDs while protecting your data and the environment
'Just the Browser' strips AI and other features from your browser
How do I reduce my child's screen time?
Anthropic buys Super Bowl ads to slap OpenAI for selling ads in ChatGPT
Chatbot Chucky: Parents told to keep kids away from talking AI dolls
South Korean crypto firm accidentally sends $44 billion in bitcoins to users

Others Also Read