AT the Destiny 2 gameplay reveal event yesterday in Los Angeles, California, several of its key developers from Bungie and Activision unveiled new information and shared footage of the game which will make its debut on Sept 8.
Journalists, gamers and influencers flown in from all over the world congregated at the Jet Centre, an aircraft hangar in Hawthorne, where anticipation was palpable, as the crowd cheered and applauded every time something new was revealed.Game director Luke Smith led the way announcing that the sequel to the 2014 game Destiny would be a new game for everyone.
"It's a convergence where veteran players can meet new players," he said, adding that it would get a whole new audience as it will be available on PC for the first time (which Blizzard's Mike Morhaime later revealed would run on Battle.net), after its September release date (no date had been set yet).
Smith said Bungie's vision for the fresh start was threefold – to create a world that pulls you in and makes you seek what's around every corner; to provide amazing things to do for all players be they solo, competitive or coop; and finally to create a place that people want to be in (revealing at this point that trials, nightfalls and raids would finally be available to all players, much to the pleasure of the audience).
The trailer which premiered at the event (featuring new cinematics and snippets of the first mission, Homecoming) begins with an action-packed tragedy – where earth is defeated, and the last safe city is safe no more.
"It is lost in one fell swoop," Smith said. "They lose their powers, they lose their homes and maybe saddest of all, ... they lose their vaults." (Cue laughter from the gamers in the crowd).
Dominus Ghaul, the leader of the Red Legion of the Cabal alien race, believes that his people should be Guardians, and not humanity and is intent on showing the Traveller the error of its ways, and take the Traveller’s light for himself.
"Destiny 2 then becomes a game about recovery, to reclaim your connection with the Traveller and restore the Vanguard."
Apparently the game's top three protagonists are distraught – Commander Zavala has an existential crisis, Ikora Rey is angry, and Cayde-6 rashly tries to become a hero, an attempt that quickly goes sideways, Smith summed up.
Smith's appearance on stage was followed by ME Chung, Steve Cotton, Mark Noseworthy and Activision's Eric Hirshberg.
Shared during the reveal were new subclasses – Dawnblade, Sentinel and Arcstrider; as well as new worlds to explore – which look awesome, and which you can now launch from the in-game world without going to orbit (phew!).
There will also be new strikes, new modes and a new raid. Also a map to help you navigate (telling you the wheres and whens) and a clan system which the developers hope will further encourage communities within the game.
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