Videogames can let kids practice being bad


  • TECH
  • Friday, 08 Aug 2014

BAD ROLE-PLAYING: Teenagers who play risk-glorifying videogames rated for mature audiences are more likely to act aggressively, drink alcohol, smoke cigarettes and have unprotected sex, a new study suggests. — Reuters

NEW YORK: Teenagers who play risk-glorifying videogames rated for mature audiences are more likely to act aggressively, drink alcohol, smoke cigarettes and have unprotected sex, a new study suggests. 

Character-based videogames let people practice being someone else, and practicing at being a character who’s an antisocial deviant may have broad behavioural consequences for kids, the researchers conclude. 

The Star Festive Promo: Get 35% OFF Digital Access

Monthly Plan

RM 13.90/month

Best Value

Annual Plan

RM 12.33/month

RM 8.02/month

Billed as RM 96.20 for the 1st year, RM 148 thereafter.

Follow us on our official WhatsApp channel for breaking news alerts and key updates!

Next In Tech News

'Just the Browser' strips AI and other features from your browser
How do I reduce my child's screen time?
Anthropic buys Super Bowl ads to slap OpenAI for selling ads in ChatGPT
Chatbot Chucky: Parents told to keep kids away from talking AI dolls
South Korean crypto firm accidentally sends $44 billion in bitcoins to users
Opinion: Chinese AI videos used to look fake. Now they look like money
Anthropic mocks ChatGPT ads in Super Bowl spot, vows Claude will stay ad-free
Tesla 2.0: What customers think of Model S demise, Optimus robot rise
Vista Equity Partners and Intel to lead investment in AI chip startup SambaNova, sources say
Apple plans to allow external voice-controlled AI chatbots in CarPlay, Bloomberg News reports

Others Also Read