NEW YORK: Videogame wars, like those in Halo or Call of Duty, are usually seen from the grunt’s eyeview. If you want to play general, with thousands of troops following your every order, you have to turn on your computer, home to real-time strategy (RTS) epics like StarCraft II and Age of Empires.
Game developers have produced a handful of Xbox and PlayStation RTS titles, such as Halo Wars and Civilization Revolution, but their more cerebral gameplay may never have the mass appeal of shootouts like Gears of War.
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