
The developers approached the Lucasfilm franchise with the appropriate ambition and care. 'Our goal is to put you in the shoes of Indiana Jones,' said Jens Sanderson, MachineGames design director. — Photos: MachineGames
MachineGames knows how to breathe new life into franchises. The Swedish studio founded by former Starbreeze developers reimagined Wolfenstein from a frenetic shooter into a more explorative and inventive action game. They explored what they could do with the franchise, and now, Bethesda has handed them one of the biggest properties in the world.
The developers approached the Lucasfilm franchise with the appropriate ambition and care. “Our goal is to put you in the shoes of Indiana Jones,” said Jens Sanderson, MachineGames design director. “We want you to experience the world of Indiana Jones, to make you feel like Indiana Jones.”
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