
The makers of "Final Fantasy XVI", Sony's latest exclusive for the PlayStation 5, say their goal was to avoid breaking the immersion between cinematic cutscenes and gameplay for a more seamless experience – it works. — Photos: Square Enix/dpa
LOS ANGELES: The makers of Final Fantasy XVI, Sony's latest exclusive for the PlayStation 5, say their goal was to avoid breaking the immersion between cinematic cutscenes and gameplay for a more seamless experience – it works.
In the latest not-so-Final Fantasy, protagonist Clive Rosfield – a skilled swordsman, son of an archduke and protector of his more favoured younger brother – battles a dark fantasy medieval world filled with betrayal, tyranny, giant creatures and magic, with a lovable wolf companion oftentimes fighting by his side.
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