Beyond: Two Souls — Fascinating and frustrating


David Cage uses his story-driven design formula to tell the tale of a girl with strange occult powers.

I think of David Cage as an auteur, a distinction that would no doubt please him. His studio, Quantic Dream, makes games unlike any other in the industry, doubling down on quick-time button-press events and advanced graphics technology to create digital stories that are at once startlingly lifelike and completely surreal. He’s nothing if not distinctive.

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