Gamifying learning


Thank you: SMK Jalan Bukit students showing off their laptops from Lenovo.

SMK Jalan Bukit, Selangor, students are on track to achieving success, thanks to an initiative to help the school boost English comprehension and science, technology, engineering and mathematics (STEM) education.

Lenovo, in partnership with Solve Education!, a philanthropic organisation committed to enabling people to empower themselves through education, is supplying RM45,000 worth of laptops featuring EdBot.ai, a game-based platform that makes learning English fun and interactive, to help students prepare for future STEM studies.

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STEM , education , Lenovo , Microsoft

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