THANKS to the Frog VLE (Virtual Learning Environment), pupils can now play and learn at the same time.
ICT (Information Communication Tehcnology) and 1Bestarinet Unit head Donna Kwan of SK Cheras Indah, Selangor, said that pupils have been very receptive to the programme.
“During exam week, the computer lab was open after school for two weeks. On the first day, we had only three pupils. By the last day, the lab was full. I had to reject some pupils as there was not enough netbooks.
“They enjoy using Frog VLE. Not only do they play, but they learn too,” said Kwan.
SK Cheras Indah has taken the next step to enhance the usage othe Frog VLE programme by becoming a hub school under the FrogAsia initiative.
The new hub was officiated by Hulu Langat district education officer Mat Jah Roslan at the school’s ICT lab.
The launch was also attended by representatives from 18 schools in the Ampang zone.
A Frog Hub acts as a meeting point for educators in a certain area where they can work together to improve the teaching and learning outcome using Frog VLE.
A hub is managed by a teacher who is skilled in using Frog VLE, and sessions include hands-on practice and discussions. Teachers have the opportunity to learn tips from each other.
In her speech, headmistress Siti Hajar Saad said that the school will become a centre where courses can be carried out.
She also hoped that schools in the surrounding area will benefit from it.
To kick off the hub, a short course on FrogPlay was conducted for the 18 guest school representatives. Pupil ICT prefects were on hand to assist in the programme.
Also present at the launch ceremony was FrogAsia consultant S. Puvan and Ampang Teacher Activity Centre education technology officer Fairoz Azmi Marzah.
Puvan said that there are roughly 45 hub schools in Selangor at the moment.
“More schools are becoming open to the idea of becoming a hub. People get to know about their school and it becomes a community centre where teachers gather to learn.”
Meanwhile, FrogAsia Sdn Bhd’s FrogPlay Championship is happening from June to Aug 11.
The two-month long competition aims to encourage students in each school to collaborate and use gamified learning through FrogPlay, empowering them to take charge of their learning in a fun, interactive and meaningful way.
FrogPlay, a revision application on the Frog VLE platform, motivates students to learn and progress by conducting lesson revisions through gamified learning.
Gamified learning is widely used in 21st century teaching and learning to motivate students to learn using game elements while encouraging the acquisition of skills such as critical and creative thinking, collaboration and communication.
The FrogPlay Championship, open to all government schools in Malaysia, rewards schools for collaboratively using the application and chalking up credit points that will push them up the leader board.
FrogAsia Sdn Bhd executive director Lou Yeoh said: “The FrogPlay Championship encourages students to actively seek more time on FrogPlay and spurs schools to encourage students and to provide more opportunities for them to learn in a more engaging way.”
“We’ve already heard from teachers how FrogPlay motivates students to be more lively.
“Through the FrogPlay Championship, we hope to nurture positive attitudes towards learning, promote independent learning and also create opportunities to learn anytime and anywhere,” she said.
The top 20 schools will be shortlisted from among the participating schools based on the highest total time spent using FrogPlay during the two-month period.
The shortlisted candidates will be required to share their experiences via a short story, which candidates will relate to a panel of judges.
Three schools with the best stories will be awarded the top three prizes. Schools stand a chance to win a three-day Technology-Enrichment Holiday Camp worth RM6,000 for 30 students, e-books from Pelangi, a trophy and exclusive Frog Avatar codes. Winners will be announced on Sept 29.
Schools can register for the competition or find out more about the FrogPlay Championship at www.frogplay.my.
As of June 30, 1,557 schools across Malaysia have registered their participation. The competition is part of FrogVLE, a virtual learning platform available at all government schools in Malaysia under the 1BestariNet project initiated by the Education Ministry.
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