JOHOR BARU: As a way of steering away from just traditional learning methods such as memorising facts and depending on tuition, a professor at a local university here came up with an invention to encourage learning using a board game concept.
The invention was aimed at enhancing the student’s learning experience through a “Monopoly-like concept” where the players use an electronic dice to take turns to answer multiple-choice questions.
UTM’s Centre for Biomedical and Engineering lecturer Prof Dr Sheikh Hussain Shaikh Salleh, who took almost 10 years to develop the product, said the computerised education board game system could be used for students from Year One to Year Six.
“The board game is connected to a centralised system and PC monitor where teachers can monitor the student’s progress and accumulate the scores.
“Through the system, the teacher is able to identify the student’s weaknesses and areas that need to be worked on,” he said when met at Universiti Teknologi Malaysia’s (UTM) 14th Industrial Art and Technology Exhibition.
He also said that the board game could be used by up to students and is focused on subjects such as Science, Mathematics and Kemahiran Hidup.
The board game won the Best of The Best category, beating 204 other creations in the competition.
Sheikh Hussain added that the board game has been used by teachers in SK Taman Universiti 1, Skudai here and have achieved good results from the students and teachers there.
Meanwhile, UTM research management centre director Prof Dr Ruzairi Abd Rahim said that the exhibition has garnered about RM8mil throughout the years from commercialising the products.
“Out of the 154 products invented in last year’s exhibition, 10 were picked up by real world industries who wanted to commercialise the products to be introduced to the market,” he said.
Already a subscriber? Log in
Get 20% OFF The Star Digital Access
Cancel anytime. Ad-free. Unlimited access with perks.
