Lego Heroes, assemble!

  • TECH
  • Monday, 04 Nov 2013

ONE of the best lines in The Avengers comes in an exchange between Loki and Tony Stark: “I have an army,” the trickster god gloats. “We have a Hulk,” comes Stark’s deadpan response.

Not only does TT Games have a Hulk with Lego Marvel ­Super Heroes, but it has a Thor, a ­­Spider-Man, a Captain America, a ­Wolverine, and a closet filled with Iron Man suits. There’s no ­shortage of heroes and villains in the comics universe, which Lego Marvel Super Heroes takes ­advantage of in ways I haven’t seen since Marvel: Ultimate Alliance.

TT Games is through tinkering with the series’ core gameplay; now, it’s all about refining what it knows works. Levels take you through iconic areas like Stark Tower, Asgard, and the Savage Lands, where your heroes face off against a Who’s Who of villainy.

The battle against Sandman in the opening level is of a size and scale that would normally be reserved for end-game boss encounters, and it only grows from there.

I won’t spoil what Dr. Doom’s endgame is, but he’s in cahoots with one of the universe’s biggest threats.

Characters you want

The rosters in Lego games grow with each entry, but they’ve largely been padded with ­character clones and ­nobodies. For every Legolas or Batman, there’s a generic archer or ­construction worker.

That bumps up the number of choices that players have — ­almost always a good thing — but it also makes it clear who the real heroes are in each title.

Lego Marvel Super ­Heroes smashes through those ­boundaries, offering more than 100 different characters that are actually worth playing.

Love and care clearly went into creating each of these ­characters. Iceman glides along in long strides, arms tucked behind him like a speed skater. Sandman transforms into a cannon for long-range attacks.

Even Spider-Man’s mercurial boss, J. Jonah Jameson, brings a unique style to battle, ­attacking enemies with a ­barrage of newspapers — not bad for what’s essentially a throwaway gag character.
Marvel Heroes has some deep cuts on the roster, too, and unlocking these obscurities (“Howard the Duck” or “H.E.R.B.I.E.,” anyone?) is particularly fun.

Bite into the Big Apple

In addition to taking your favorite characters into ­previously beaten levels via free play, you can roam around the New York City hub world. The ­closest ­comparison would be Lego ­Batman 2: DC Super Heroes’ ­version of Gotham, though this new city is a much calmer locale — you aren’t constantly on the defensive from leagues of bad guys, which makes exploration less annoying.

A variety of points of interest are dotted throughout the map, which include combat ­challenges (New York isn’t completely ­toothless), races, and puzzles.

Another highlight is the ­Deadpool-narrated bonuses. You need to track down elusive gold bricks to unlock them, but they’re worth the effort.

These goofy, quickie levels take place in smaller, more focused areas, and are home to some of the funniest moments in the game.


Ultimately, Lego Marvel marks the first time I’ve had as much fun in the hub world as in the story-based missions. Variety abounds, and the split-screen lets players explore the city on their own.

I made it my mission to find bricks and solve the ­unexpectedly clever puzzles to unlock extras, while my son was happy to rampage through the streets as Venom.

TT Games continues its streak of making every one of its games better than the last, and I ­recommend it to anyone ­looking for a lighthearted game with plenty of replay — whether or not they have a closet filled with polybagged first editions. — ­McClatchy-Tribune Information Services

Lego Marvel Super Heroes
(Warner Bros Interactive/TT Games)
Action game for PlayStation 3, Xbox 360
Price: US$49.99 (RM160)

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