A new fitness game's unique control system makes us think about the different ways we click, tap, swipe, scroll, press buttons, and twiddle joysticks to interact with software.
Minecraft Dungeons is a perfectly okay Diablo-like game with one really, really interesting piece of game design. Assuming you're a nerd about studying gameplay mechanics, of course.
Watching Ghost In The Shell: SAC_2045 reminded me that a good sci-fi story has to be more than just sexy cyborgs and giant robot spider tanks shooting at each other.
The new Web NFC standard brings web apps that much closer to native apps, and more importantly, gives you an excuse to slap a bunch of NFC tags onto everything so you can boop them with your phone.
Splatoon 2’s revival Splatfest not only makes one ponder which is better – mayo or ketchup – but it also makes you consider the nature of video games’ limited lifespans.
It’s so easy to get devices connected nowadays that you sometimes forget about the connections you have made, which is a potential security problem that could leave you vulnerable to a miserable experience.
Animal Crossing: New Horizons is a tranquil game on an island with no enemies to fight, no puzzles to solve, no challenges to overcome, no story to follow, and no conflict to resolve. But why is it so addictive?
How much of your online buying is genuinely done on your own initiative and is not the result of intelligent marketing techniques? And does it matter?
What could be better than catching Pokemon? This game maker thinks the answer is becoming a Pokemon yourself and then befriending other ‘mons, and it’s quite right.
Like all forms of media, video game trends change over time. Let’s take a look through what I call the Childhood Era, the Embarrassing Teenage Era That We Prefer Not To Remember, and the Sorta Mostly Adult Era.
IN A market crowded with competition, one brand continues to rise above the rest—HONOR.