Hasbro raises annual revenue forecast on strong demand for digital games


Hasbro signage is displayed during the New York Toy Fair in New York City, U.S., February 17, 2026. REUTERS/Jeenah Moon

Oct 20 (Reuters) - Hasbro ⁠raised annual revenue forecast on Tuesday, betting on ⁠strong demand for its digital games, including "Magic: ‌The Gathering", ahead of the crucial holiday season.

The Play-Doh maker has posted consecutive gains in its digital gaming segment over the ​past seven quarters, while an increase ⁠in sales of collectibles ⁠linked to Marvel, K-Pop Demon Hunters and Transformers have ⁠boosted ‌demand for traditional toys.

Revenue in its Wizards of the Coast and Digital Gaming segment ⁠rose 31% during the third quarter, while consumer ​products segment ‌was up 4% from a year ago. The ⁠company's shares ​were up 1% in premarket trading.

The toymaker expects fiscal 2026 revenue to grow in the range of 7% ⁠to 9% on constant currency basis, ​compared with its prior forecast a 5% to 7% rise.

Hasbro has benefited from its investments in digital gaming, ⁠product innovation in key franchises and strategic partnerships, while rival Mattel has come under investor pressure to better monetize its intellectual property.

Quarterly revenue of Hasbro stood ​at $1.60 billion, compared with analysts' average ⁠estimate of $1.48 billion, according to data compiled by LSEG.

Its ​quarterly adjusted operating profit was ‌up 52% at $541 million, including ​about $55 million of tariff refunds.

(Reporting by Anuja Bharat Mistry in Bengaluru; Editing by Shilpi Majumdar)

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