Atomfall’s nuclear disaster has a toxic element: tedium


Red phone booths offer mysteries in 'Atomfall’, Rebellion’s first-person adventure game. — Rebellion/TNS

Atomfall, an open-world role-playing game set in the verdant English countryside of the mid-20th century, is hampered by questionable design choices that made me wonder whether I’d fallen into a time warp and was playing a spiffy-looking game from 15 years ago. There are narrative tropes, flat characters and unimaginative enemies everywhere.

The latest game from Rebellion – an Oxford studio best known for the Sniper Elite series – spins an alternative history around the 1957 Windscale fire, the worst nuclear event in British annals.

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