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Hundreds of employees at Blizzard Entertainment, the video game developer behind Diablo and Overwatch, are using the company’s Slack network to organise a list of workplace requests, including fair pay and increased sick time. Results of the effort, a rare example of labour organising in the video game industry, are expected to be presented to management as early as this week, people familiar with the initiative said.
In its latest earnings call, Twitter Inc announced that it was building a subscription-based service. But it revealed little else.
A written proposal published by the performing arts organisation last week called for a stricter content audit of the country’s online livestreaming industry. In June Internet watchdog The Cyberspace Administration of China called out some of the country’s major livestreaming platforms for spreading lowbrow content.
Uber outlined proposals on Aug 10 for a new type of relationship with “gig” workers, including its own drivers, that would keep them as independent contractors but with some guaranteed benefits.
Even though antitrust law might need to be amended to clarify what is – and isn’t – acceptable practices by the big tech companies, emails and documents show that there is already enough evidence to file antitrust lawsuits.
NOBODY leaves home without their smartphone nowadays.
While video games might seem to be the perfect business amid the coronavirus pandemic, multiple video game studios are struggling to cope with the logistical hurdles of developing games remotely.
As life returns to some kind of normalcy after lockdowns to curb the virus’ spread, more and more people are looking for transportation options beyond a crowded bus or a subway.
WHEN it comes to choosing a sophisticated smartphone that not only looks cutting-edge, but also integrates emerging new technologies into its products framework, Samsung is undeniably a contending brand.
While the developer Game Science has yet to announce a release date, it is expected the game will join a list of Chinese titles to appear on the next generation of consoles. Within a day of being uploaded, the game’s 13-minute demo video recorded 10 million views on Chinese video site Bilibili and nearly two million on YouTube.