She counted calories as a teen, then created a game about it


A scene from the video game Consume Me. In addition to schoolwork and chores, the young protagonist of Consume Me experiences the pressures of disordered eating. — Jenny Jiao Hsia via The New York Times

In a video game landscape filled with fast-paced first-person shooters focused on parachuting onto rooftops, finding the shiniest machine gun and taking down relentless foes, Consume Me goes somewhere more personal.

A semiautobiographical story about the developer Jenny Jiao Hsia’s high school and college days, Consume Me asks the player to find the balance between completing Jenny’s chores, keeping up with her studies, battling her rival at school, winning over her crush and counting calories to keep her weight down and appease her nagging mother.

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