She counted calories as a teen, then created a game about it


A scene from the video game Consume Me. In addition to schoolwork and chores, the young protagonist of Consume Me experiences the pressures of disordered eating. — Jenny Jiao Hsia via The New York Times

In a video game landscape filled with fast-paced first-person shooters focused on parachuting onto rooftops, finding the shiniest machine gun and taking down relentless foes, Consume Me goes somewhere more personal.

A semiautobiographical story about the developer Jenny Jiao Hsia’s high school and college days, Consume Me asks the player to find the balance between completing Jenny’s chores, keeping up with her studies, battling her rival at school, winning over her crush and counting calories to keep her weight down and appease her nagging mother.

Follow us on our official WhatsApp channel for breaking news alerts and key updates!

Next In Tech News

Russia restricts FaceTime, its latest step in controlling online communications
Studies: AI chatbots can influence voters
LG Elec says Microsoft and LG affiliates pursuing cooperation on data centres
Apple appoints Meta's Newstead as general counsel amid executive changes
AI's rise stirs excitement, sparks job worries
Australia's NEXTDC inks MoU with OpenAI to develop AI infrastructure in Sydney, shares jump
SentinelOne forecasts quarterly revenue below estimates, CFO to step down
Hewlett Packard forecasts weak quarterly revenue, shares fall
Microsoft to lift productivity suite prices for businesses, governments
Bank of America expands crypto access for wealth management clients

Others Also Read