'Den of Wolves' is still in the works, but I played the demo on a PC running Steam. — Photos: 10 Chambers
Let’s make this clear. Den of Wolves is no April Fools’ joke. 10 Chambers’ second project is a game that, according to them, needed to be made after the success of GTFO. The techno-thriller concept had lingered in the minds of co-founder Ulf Andersson and his team, and it was a vision that had to come to life on screen.
The game follows the evolution of Andersson’s previous projects, PayDay: The Heist and its sequel. Those titles establish a foundation for the genre that 10 Chambers has specialised in. They’re experts at crafting four-player cooperative heist games. These are titles where players collaborate with friends or strangers to rob a bank or free a detainee, but before the actual score, they have to do pre-missions that lead up to the main event.
