'Life Is Strange: Double Exposure' review: Max’s return a welcome reality


A gifted photographer, Max (voiced again by the wonderful Hannah Telle) is now the artist-in-residence at the illustrious Caledon University in Lakeport, Vermont. — Photos: Deck Nine Games

Regret has a way of making us wish, sometimes, that we could turn back time. The reality of the matter, though, is that we can’t, and we have to live with our choices. At least, that’s our reality. But for Max Caulfield, the time-traveling protagonist of 2015’s Life Is Strange, the same rules didn’t apply. The regret, though? That still applied to Max, and it formed the core of an amazing story of growing up and dealing with the consequences of our actions (and, yes, time-travel shenanigans).

In the near-decade since that game came out, there have been a handful of spinoff sequels and prequels, but none quite captured the same engrossing, bittersweet magic of the original. This fall’s Life Is Strange: Double Exposure does, though. A true sequel to Max’s first adventure, it’s a winning blend of slice-of-life drama and supernatural chaos, anchored by pitch-perfect performances and an engrossing, bonkers story that will stick with you long after the credits roll.

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