
'Callisto Protocol' and the 'Dead Space' remake both focus on mysterious outbreaks, in which humans, or their remains, metamorphise into horrific creatures. And they both star heroes who aren’t the typical space marine. — Striking Distance Studios/TNS
It must be a strange time for Glen Schofield. The video game designer recently returned to the survival-horror genre with the release of Callisto Protocol, and Electronic Arts, his former employer, just launched a remake of Dead Space, a project that helped define his career. In effect, his past and present are facing off, as the two games have come out within weeks of each other.
Both owe a huge debt to the 2008 original, which sets the mood and style of both new projects. Callisto Protocol and the Dead Space remake both focus on mysterious outbreaks, in which humans, or their remains, metamorphise into horrific creatures. And they both star heroes who aren’t the typical space marine.
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