US game company CEO: Industry needs more women, more diversity


Saulnier knew when she launched 1st Playable in 2005 that games were important for education. What surprises her is the application for health and wellness — for example a game that helps people with cognitive impairment, a game that assists with breathing exercises. — Pc gamer photo created by DCStudio - www.freepik.com

Tobi Saulnier started her career in 1986 at General Electric as a lab assistant in computer networks. It was a time before email and handheld devices changed the world.

As she looks back, she can see the transformations new technology has made possible. Email is now indispensable. The iPhone changed the gaming industry with the app store and tools that democratised the industry, Saulnier said.

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