Game sales in China surge 22.3% in first half of 2020 amid coronavirus pandemic


By Josh Ye

Sales of games in China surged to US$19.9bil in the first half the year, 22.3% higher than the same period last year. Home-grown games continue to dominate the market, but are seeing faster growth overseas as China’s market gets saturated. — SCMP

The game industry in China has seen a boom in the first half of the year amid stay-home orders and social distancing measures due to Covid-19, according to a new report.

Sales of games in China surged to 139.4bil yuan (RM84.73bil) from January to June, 22.3% higher than the same period last year, according to the China Game Industry Report by the government-backed China Audio-Video and Digital Publishing Association (CAVCA).

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