The coronavirus epidemic in China cast the production of the world’s electronics into disarray. What’s less well known is that it also disrupted the global supply of digital goods for games.
Beyond iPhones, laptops and consoles, China is also the largest production base for digital art in mobile, PC and console games. Global developers from Activision Blizzard Inc to Ubisoft Entertainment rely on third-party studios in the country for a huge chunk of their art, enticed by the same cheap-but-capable labour force that draws manufacturing orders from Apple Inc and Nike Inc.