Sunsets for everyone after a day of work and care in Spiritfarer. — AFP Relaxnews
Peek inside a conversational, ocean-going game about taking passengers to their bucket-list destination.
The latest trailer for Spiritfarer takes us inside the daily schedule of busy ferrymaster Stella and her feline companion Daffodil.
The upcoming console and computer release was part of an indie games promotion on computer gaming platform Steam in December 2019.
Then, coinciding with an accolades and previews event called The Game Awards, limited-time demos of 13 upcoming games were made available to download and try out.
Yet even for those who played or watched footage of the Spiritfarer demo, this February gameplay trailer widens the game's scope considerably.
Stella and Daffodil dash through lush fields, grass crunching underfoot, fell a thick-trunked tree, explore rocky caverns with pickaxe ready for ore and smelt white-hot nuggets in a furnace equipped with enormous, manually operated bellows.
Also on board are several deckside gardens from which vegetables and grass can be gathered while, elsewhere, an enormous sheep is welcomed aboard, its shorn wool turned into spindled woollen threads in dedicated quarters.
All this industry is in service of the boat's purpose: bringing its oddly diverse passengers to their ultimate resting place, both physically and spiritually, a serene afterlife retirement.
Announced for PlayStation 4, Xbox One, Nintendo Switch, and PC, Mac and Linux, developer Thunder Lotus Games is sticking to a general 2020 release window for what it calls its "cozy management game about dying".
Daffodil's presence throughout the trailer shows how two-person, same-room play might work in Spiritfarer, a mode that will also work online through Steam's computer game edition.
The studio will be exhibiting at the 2020 PAX East games expo, which runs Feb 27 - March 1. – AFP Relaxnews
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