LOS ANGELES: When Kazuya Niinou originally set out to make the original Dragon Quest Builders, it was an experiment. He wanted to see if JRPG mechanics would work in a sandbox, Minecraft-like world where players could build whatever they wanted.
"When I started it was just Dragon Quest Builders, we didn't have a vision for a sequel," Niinou told me during an interview at the E3. "I always liked Minecraft and this is something I wanted to experiment with. A JRPG blended with building mechanics."
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