LOS ANGELES: Microsoft’s gaming revenue exceeded US$10bil (RM41,51bil) in fiscal 2018 (which ended June 30), and Xbox Live had more than 57 million monthly active users, the company said during an annual shareholders meeting on Nov 28.
Microsoft said it’s pursuing an “expansive opportunity, from the way the games are created and distributed to how they’re played and viewed”. It’s investing aggressively in content, community, and cloud services, it said. It also added seven new gaming studios to bolster its first-party lineup, including Fallout: New Vegas developer Obsidian Entertainment and Wasteland developer inXile Entertainment.