Homework, not gaming, was the top reason cited by teenage respondents for going online, according to a study by Tencent Holdings, which is facing public scrutiny over its role in policing gaming addiction among youths.
Besides online research, the other top reasons for going online include reading online novels, getting English translations, sports and poetry. Girls pay more attention to drama, pop music, celebrities news, food, make-up and online shopping, while boys are into comics, games, jokes and pranks, according to the Tencent study, which was conducted jointly with Communist Youth League of China and Chinese Academy of Social Sciences.