Our take on the Xbox One


  • TECH
  • Wednesday, 22 May 2013

Xbox One

Now that Microsoft has revealed its Xbox One at its headquarters in Redmond, Washington, all the next-generations videogame consoles have been announced.

While it was exciting to catch the announcement live on the Net, we also have some big reservations about the Xbox One. Here's what we feel about the new console.

Chong Jinn Xiung

As the last major console maker to showcase its next-generation hardware, Microsoft needed to make a strong impression. At least, unlike Sony, Microsoft was able to showcase the new console together with its new Kinect sensor and controller. (For the uninitiated, Sony only showed off its new controller and is still keeping us guessing as to what the new PlayStation 4 will look like).

The improved Kinect will now come bundled with the console because it's expected to play a bigger role in assisting users to navigate the system even without a controller.

It's more accurate and sensitive than the original but as Microsoft didn't showcase any games taking advantage of the sensor, it's hard to tell if it's possible to make a lightsaber or sword fighting game that does not suck.

But it's not just about the hardware. Microsoft also announced that it will have more exclusive titles - 15 to be exact - and eight of them will be new franchises.

Last year's Forward Unto Dawn was a hit and gave players a taste of a live action Halo series. Now Microsoft has roped in director Steven Spielberg to produce the series and that can only be a good thing.

Still, as a die-hard fan, I would have much preferred a new Halo game for the Xbox One.

Despite all this, I am still excited to see what Microsoft has in store at E3 in the coming weeks as I will be there to report the news firsthand :-)

Lee Kah Leng

I have two major concerns. The first is the need for a constant Internet connection to play games. This will definitely not go down well with users who still don't have a stable Net connection at home.

Another point to note is that the Xbox One is designed not to play used games. With a thriving second-hand market here for consoles such as the PS3 and Xbox 360, the new Xbox will be a hard sell.

It is ridiculous that console manufacturers are even considering this option as budget gamers will be left out in the cold. Or what if we own two consoles? What then? I foresee more problems than good.

Tan Kit Hoong

"Meh. That's my feeling on the new Xbox One announcement.

While the hardware specifications were pretty much on par with Sony's PlayStation 4, the entire announcement was focused less on the hardcore gamer than on TV and sports games.

The problem is that I'm not interested in the TV capabilities of the Xbox One (and most likely, much of it won't be supported in this country) and I certainly am not interested in sports games.

As far as games go, Microsoft announced that there would be 15 exclusive game titles of which eight would be brand new franchises.

However what Microsoft showed off at the announcement were even more games that I personally wasn't interested in - Forza Motorsport 5, NFL and FIFA, none of which looked much better than their current-gen counterparts.

Of the games, only Call of Duty: Ghosts and Quantum Break look interesting and only one of the two is an exclusive title.

What was more worrying was the news that Microsoft is trying to curb the second-hand game market by inserting one-time activation codes for each new game, thus requiring second hand purchasers to pay some unnamed sum to activate a used game.

So overall Kinect 2 - meh. TV - meh. Sports games - meh. New controller - interesting. Quantum Break - interesting. Overall - meh.

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