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While virtual medical visits are not new, the effects of the Covid-19 pandemic have forced medical professionals to add more and more virtual visits to their schedules and patients to rethink how they seek access to medical care.
The practice of paying for fake accounts to boost livestream viewer counts and virtual gift purchases is an ‘open secret’ in the industry, experts say. Reasons range from pushing up live streams in recommendation rankings to earning fatter commissions from brands, but regulators are catching on.
The coronavirus pandemic has hit women worldwide with job losses and closures of childcare centers. Yet a surprising bright spot is emerging: India’s US$200bil (RM817.26bil) technology services industry, where new rules are expected to provide female workers with a broad swath of flexible work arrangements and fresh employment opportunities.
Once the preserve of gamers, virtual reality has been seized on by the financial sector as a way of enlivening home working for lonely traders or isolated executives and replicating real-world sales, networking or training events.
Riding an eScooter can be difficult even on the driest of days, so why would you chance getting on one when the streets are slippery and wet?
A co-founder of the social media ALS ice bucket challenge, which has raised more than US$200mil (RM818.10mil) worldwide for Lou Gehrig’s disease research, died Sunday at the age of 37, according to the ALS Association.
Despite the pandemic, Tech Fest 2020 will continue as virtual conference broadcast from Georgetown, Penang, and will host some 140 speakers discussing cutting edge tech trends.
Meituan’s new WeChat mini-program MLive features live-streams by merchants including hair salons, dental clinics and beauty parlours.
Privacy, usage issues mark lukewarm response to Hong Kong’s Covid-19 contact-tracing app ‘Leave Home Safe’
Public response to the Hong Kong government’s newly launched Covid-19 contact-tracing app has been lukewarm, with usage difficulties and privacy fears among top concerns.
China now has more gamers than the entire populations of the US, Japan, Germany, France and the UK combined. Mobile games accounted for nearly three quarters of the sector’s total revenue, raking in 50.8 billion yuan.