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NOBODY leaves home without their smartphone nowadays.
E-commerce stocks were some of the biggest winners in the second quarter.
Hundreds of employees at Blizzard Entertainment, the video game developer behind Diablo and Overwatch, are using the company’s Slack network to organise a list of workplace requests, including fair pay and increased sick time. Results of the effort, a rare example of labour organising in the video game industry, are expected to be presented to management as early as this week, people familiar with the initiative said.
Australia will spend Aus$1.66bil (US$1.19bil or RM5bil) over the next 10 years to strengthen the cyber defences of private companies and households following a rise in cyber attacks, Prime Minister Scott Morrison will announce on Thursday.
Employees at Blizzard Entertainment, a division of Activision Blizzard Inc, began circulating a spreadsheet on July 31 to anonymously share salaries and recent pay increases, the latest example of rising tension in the video game industry over wage disparities and executive compensation.
ALTHOUGH consumer-based artificial intelligence (AI) is still in its infancy, many users the world over have been exposed to components of this new technological advancement in their daily lives.
From a digital personal identification for online transactions to sending mail, government bodies and companies are looking at ways to speed things up.
Iconic horror manga artist Junji Ito and influential video game director Hideo Kojima may be working together, per Ito's Comic-Con remarks.
The pandemic has helped many discover new hobbies and skills, even allowing some to turn a profit from their pastimes using online services.
Spain is to plough €15bil (RM74bil) of the funds it will receive from the historic European coronavirus rescue plan passed this week to drive through the country's digital transformation.