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Critical digital rights battles over privacy, free speech and anonymity are increasingly being fought in video games, a growing market that is becoming a “new political arena”, experts and insiders said on July 30.
Chinese AR startup Rokid eyes industrial applications after success with temperature-reading smart glasses
Shipments of Rokid Glass 1 soared between April and June, giving the company one of its biggest commercial successes since its foundation in 2014. In China, the AR and VR market is forecast to grow 66% year on year to US$4.09bil in 2020, according to IDC.
Things nobody should lose in a taxi – their phone and wallet – are what India’s richest man wants to control. And Mukesh Ambani intends to do it in a market of a billion-plus consumers.
Catch up with Megan Fox, the creator of SkateBIRD, a year on from the game's incredible bow at E3 2019.
Tencent’s PUBG Mobile, the top-grossing mobile game in India, escaped a recent ban of 59 Chinese apps in China. But even a further ban looming on the horizon is unlikely to be a major threat to most Chinese gaming companies, experts say.
Iconic horror manga artist Junji Ito and influential video game director Hideo Kojima may be working together, per Ito's Comic-Con remarks.
Samurai action adventure Ghost Of Tsushima gallops past Horizon Zero Dawn.
Blizzard's sci-fi RTS classic StarCraft II turns 10 and gets massive updates to its Map Editor and campaign achievements.
Gaming giants including Tencent, Blizzard, Ubisoft and Epic Games will join ChinaJoy in Shanghai next week while Sony and Microsoft tap out. While Covid-19 has dealt a blow to ChinaJoy in terms of attendance, this year has actually been a boom year for video games.
Some US$10.46bil (RM44.52bil) was spent on digital games in June 2020, the second-highest monthly total ever following a US$10.54bil (RM44.86bil) figure attained in April and largely thanks to mobile gaming, according to SuperData Research.