Malaysia’s gaming industry gains traction at Tokyo Game Show


Studio Raksa managing director Rohaidzam Rashid (right) with GameScribes chief executive officer Philippe Erwin (left) and vice president William Farrell following an engaging discussion on worldwide international language licensing and distribution deals.

MALAYSIA made waves at the Tokyo Game Show (TGS) 2025 in Japan, where nine homegrown studios showcased their creativity under the Malaysia Pavilion, spearheaded by the Malaysia External Trade Development Corporation (Matrade) in collaboration with its strategic partner, Malaysia Digital Economy Corporation (MDEC).

The showcase underscored Malaysia’s growing strength in developing and publishing original game IPs for consoles, personal computers (PCs) and mobile platforms, supported by full-cycle expertise in 2D/3D design, immersive technologies and animation.

Malaysia’s key exports span game design and IP development, outsourcing services, 3D asset creation and end-to-end software solutions. Backed by cost-competitive skilled talent, strong government support and a thriving creative ecosystem, Malaysia stands as an ideal partner for strategic collaboration.

At TGS 2025, Malaysian studios forged promising partnerships and secured quality business leads with global players, further cementing the nation’s reputation as a rising force in the global games industry and a trusted partner to co-create and co-produce game-changing experiences for worldwide audiences.


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