KUALA LUMPUR: The Malaysian Digital Economy Corporation (MDEC) is expecting a 20% growth in e-commerce contribution to the digital economy this year despite the enforced movement control order.
MDEC chief operating officer Datuk Ng Wan Peng said the projected growth was part of the research work done for Malaysia’s National eCommerce Strategic Roadmap.
She added that the projected growth could be achieved through active intervention of various ecosystem partners via ongoing initiatives, such as MDEC’s inaugural five-day e-Dagang Expo (eDX) until May 8, 2020.
“With active intervention, we potentially see the expected contribution to go up to as high as RM170bil for 2020,” she told a virtual press conference.
“We expect this to be even higher because of the change in consumers’ behaviour. After all, we believe that while market demands will stay, people are making their purchases via online right now,” she pointed out.
Ng shared that the e-commerce sector had contributed 8% to GDP and 43% (RM115.5bil) to the digital economy in 2018.
MDEC chief executive officer Surina Shukri concurred: “We see increase in confidence from consumers’ standpoint and businesses. It is very encouraging. Everybody is trying. It is quite easy to go digital.”
Surina said the Government was very focused on upskilling initiatives for the people in the areas involved.
She elaborated that 1,337 in-person trainings were conducted under eUsahawan last year, while there were 381 online trainings involving 3,875 micro SMEs since the beginning of the MCO period.
She added that MDEC was hosting eDX for small and medium enterprises (SMEs) to embrace digital transformation and better mitigate the impact of Covid-19.
“We have partnered with many e-commerce players to give access to information for entrepreneurs need to go online,” said Surina.
On eDX, Ng said: “Each day, there will be four discussion sessions to share with those who are interested in e-commerce.”
To a question, Surina said MDEC would continue to organise webinars on e-commerce and other areas such as gaming, after the MCO period.
Did you find this article insightful?